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Created page with "== Overview == Rumors are a social interaction feature in '''inZOI''' that allows Zois to spread gossip about others, potentially influencing relationships and social dynamics. This feature is tied to the game’s Karma System and is accessible only to Zois with low Karma levels. Rumors can be spread through the in-game social media platform, Bubbly, or directly in person, adding depth and unpredictability to the game’s AI-driven character interactions...."
 
 
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== Overview ==
[[Rumors]] are a [[social interaction]] [[feature]] that allows [[Zois]] to spread gossip about other Zois, often with the intent of damaging their [[reputation]] and influencing [[social dynamics]] within the game world.
[[Rumors]] are a social interaction feature in '''[[inZOI]]''' that allows Zois to spread gossip about others, potentially influencing relationships and social dynamics. This feature is tied to the game’s [[Karma System]] and is accessible only to Zois with low Karma levels. Rumors can be spread through the in-game social media platform, [[Bubbly]], or directly in person, adding depth and unpredictability to the game’s AI-driven character interactions.


In '''inZOI''', rumors serve as a tool for players to create drama, damage reputations, or manipulate social standings, though they reportedly offer little tangible benefit beyond entertainment value. The system is noted for its realism and complexity, setting it apart from traditional life simulation games by allowing dynamic, unscripted reactions from AI-controlled Zois.
*Note: inZOI is in [[Early Access]], and gameplay features like the rumor system may change over time.


''Note: inZOI is currently in Early Access, and the rumor system may evolve with future updates.''
==Overview==
The rumor system adds depth to [[social interactions]], allowing players to engage in mischievous behavior and observe the consequences. Unlike potentially scripted reactions in other games, inZOI's [[AI]] allows Zois to react dynamically and sometimes unpredictably to gossip. Rumors can spread through the community, affecting [[relationships]] and potentially creating rivalries or changing how Zois perceive each other.


== What Are Rumors? ==
==How Rumors Work==
Rumors are described as stories—often negative or malicious—about a Zoi’s actions or behavior. They can circulate through [[Bubbly]] or word-of-mouth among Zois, potentially reducing a targeted Zoi’s need for recognition or affecting their relationships with others. Certain in-game interactions and dialogues are marked with a “Rumor” tag, indicating they can be listened to and spread by Zois with the appropriate Karma level.
*'''Spread Mechanism:''' Rumors primarily circulate via [[Bubbly]], the in-game social media app accessible through the Zoi's [[smartphone]]. They can also spread through word-of-mouth [[interactions]] between Zois.
*'''Detection:''' Certain [[dialogues]] and interactions within the game may appear with a '''[[Rumor]]''' tag, enabling Zois to listen and potentially spread what they've heard.
*'''Tracking:''' After a rumor is initiated via smartphone, the player receives [[text message]] updates from [[Bubbly]] regarding the rumor's progress, potentially indicating its reach or popularity (like views). Some rumors may gain attention while others get ignored.
*'''Impact:''' Negative rumors can potentially reduce the target Zoi's [[need]] for [[recognition]] and negatively affect their [[relationships]] and [[interactions]] with others.


The spread of rumors can lead to varied outcomes, such as confrontations, shifting opinions, or even counter-rumors, depending on how other Zois react. Some rumors gain traction and popularity, while others may be ignored, with the success possibly linked to the spreading Zoi’s Karma level (though this is not fully confirmed).
==How to Spread Rumors==
Spreading rumors is linked to the game's '''[[Karma]]''' system.


== How to Spread Rumors ==
===Prerequisites: Lowering Karma===
To spread rumors, a Zoi must have a low Karma level—specifically '''Slightly Bad''' or '''Bad'''. Below are the methods and requirements to unlock and use the rumor system:
To unlock the ability to spread rumors, a Zoi must have a low [[Karma]] score. All Zois start with [[Neutral Karma]].


=== Requirements ===
Karma can be lowered by consistently choosing negative or "bad" dialogue options (often marked with a red icon) when interacting with others, or performing actions considered negative, such as:
1. '''Lowering Karma''':
*Throwing away [[trash]] in inappropriate places
  * All Zois begin with '''Neutral Karma'''. To unlock rumor-spreading capabilities, players must reduce their Zoi’s Karma by performing negative actions.
*Sending mean or [[prank]] texts
  * Examples of actions that lower Karma include:
*[[Threatening]] people
    * Choosing dialogue options marked with a '''red icon''' (e.g., rude or threatening responses).
*Ignoring Zois in need
    * Physical acts like punching, fighting, or farting secretly.
*[[Farting]] secretly
    * Mischievous behaviors such as throwing away trash improperly, sending prank texts, littering, or ignoring requests for help.
*[[Fighting]] or punching other Zois
    * Criminal acts (unlocked at lower Karma levels) like destroying vending machines, stealing from cashiers, or robbing ATMs.
*[[Destroying]] [[vending machines]]
  * The more negative actions performed, the lower the Karma falls, unlocking additional interactions.
*[[Stealing]] money from [[cashiers]]
  * Players can check a Zoi’s Karma level via the '''[[Zoi Card]]''' (accessed by pressing 'O' on the keyboard) or the '''Karma Report'''.
*Robbing [[ATMs]]
A Zoi's [[Karma]] level can be checked on their [[Zoi Card]] (default key '''O''') or via the [[Karma Report]].


2. '''Karma Levels for Rumors''':
===Methods of Spreading Rumors===
  * '''Slightly Bad Karma''': Unlocks the ability to send a basic '''Rumor Text'''.
There are two primary ways to spread rumors once the [[Karma]] requirements are met:
  * '''Bad Karma''': Unlocks the ability to send a '''Malicious Rumor Text''', which may have a harsher impact.
  * '''Terrible Karma''': Enhances rumor-spreading potential, though specific differences are not fully detailed.


=== Methods to Spread Rumors ===
====Via Smartphone ([[Bubbly]])====
1. '''Via Smartphone (Bubbly)''':
#Click on the active [[Zoi]].
  * '''Steps''':
#Scroll down and select the '''[[Personal Action]]'''.
    # Click on the Zoi with Slightly Bad or Bad Karma.
#Choose one of the following actions (availability depends on [[Karma]] level):
    # Select the '''Smartphone''' option from the menu.
#*'''[[Send a Rumor Text]]''': Available at '''Neutral''' and '''Slightly Bad''' Karma.
    # Choose either '''Send a Rumor Text''' (Slightly Bad Karma) or '''Send a Malicious Rumor Text''' (Bad Karma).
#*'''[[Send a Malicious Rumor Text]]''': Available at '''Bad''' Karma. This type is described as harsher and potentially causing more chaos.
  * '''Outcome''': The rumor is posted on [[Bubbly]] and may spread among Zois by word of mouth. Players receive text message updates from Bubbly about the rumor’s progress, including views or attention it garners.
# The selected rumor is then circulated via [[Bubbly]].


2. '''In Person''':
====In Person====
  * '''Steps''':
# Initiate a conversation with another [[Zoi]].
    # Interact with another Zoi.
# Navigate through the dialogue options: '''More''' -> '''News'''.
    # Select the '''More''' option, then '''News'''.
# Select the option '''Spread Rumor About [Zoi's Name]'''.
    # Choose '''Spread Rumor About [Zoi’s Name]''' (requires Bad or lower Karma).
# This method requires '''Bad''' or lower [[Karma]].  
  * '''Details''': This action can only be performed once per interaction and does not affect the spreading Zoi’s Karma further.
#*This action may only be possible once per target Zoi and might not affect the spreader's Karma level directly, though this requires further confirmation within the game.


=== Types of Rumors ===
==Consequences and Effects==
* '''Rumor Text''': Available at Slightly Bad Karma; causes medium social impact.
*'''Reputation and Relationships:''' Rumors can damage the target [[Zoi]]'s [[reputation]] and negatively impact their [[relationships]] with other Zois.
* '''Malicious Rumor Text''': Available at Bad Karma; potentially causes higher social impact, though exact differences from a standard Rumor Text are unclear.
*'''Need for Recognition:''' A target Zoi's [[need]] for [[recognition]] may decrease due to negative rumors.
*'''Karma Impact:''' Actively spreading rumors will further lower the acting Zoi's [[Karma]] score and can potentially lower the overall city Karma.
*'''Dynamic Reactions:''' The game's [[AI]] allows target Zois and others who hear the rumor to react in various ways, including [[confrontation]], [[changing opinions]], [[spreading counter-rumors]], or even seeking [[revenge]] against the source.
*'''Strategic Use (Implied):''' There might be little "real value" beyond fun or achieving low [[Karma]], others suggest rumors can be used strategically to influence social status, create opportunities (like removing rivals), or simply observe complex AI interactions.


== Effects of Rumors ==
* '''Social Impact''':
  * Negative rumors can lower a Zoi’s recognition need, damage relationships, or shift social rankings.
  * Positive rumors (if any exist) might boost confidence, though this is less emphasized in the guides.
* '''Gameplay Consequences''':
  * Spreading rumors further lowers the Zoi’s Karma and may contribute to the city’s overall Karma level.
  * AI-driven Zois may react unpredictably, such as confronting the rumormonger, changing opinions, spreading counter-rumors, or seeking revenge.
* '''Strategic Use''':
  * Players can use rumors to remove romantic rivals, alter friend group dynamics, or reshape how others perceive their Zoi.
  * However, there is no significant in-game reward beyond creating drama or pursuing a Terrible Karma status.


== How to Check Rumors ==
Players can monitor rumors via the '''[[Bubbly]]''' app:
* '''Steps''':
  # Open the Zoi’s '''Smartphone''' (press 'P' on the keyboard).
  # Navigate to the '''Messages''' app.
  # Read updates on rumors spread by the player’s Zoi or others in the community.
* '''Details''': Bubbly provides notifications on a rumor’s popularity, such as how many Zois it reaches or whether it gains traction.


== Notes ==
[[Category:Gameplay Features]] [[Category:Social Interactions]] [[Category:Karma System]]
* The rumor system’s full mechanics (e.g., exact differences between Rumor Text and Malicious Rumor Text, or the precise factors affecting a rumor’s success) are not entirely clear in Early Access.
* Spreading rumors is optional and primarily serves as a chaotic or narrative-driven feature rather than a core gameplay mechanic with substantial rewards.
 
 
 
[[Category:Features]]

Latest revision as of 08:15, 4 April 2025

Rumors are a social interaction feature that allows Zois to spread gossip about other Zois, often with the intent of damaging their reputation and influencing social dynamics within the game world.

  • Note: inZOI is in Early Access, and gameplay features like the rumor system may change over time.

Overview

The rumor system adds depth to social interactions, allowing players to engage in mischievous behavior and observe the consequences. Unlike potentially scripted reactions in other games, inZOI's AI allows Zois to react dynamically and sometimes unpredictably to gossip. Rumors can spread through the community, affecting relationships and potentially creating rivalries or changing how Zois perceive each other.

How Rumors Work

  • Spread Mechanism: Rumors primarily circulate via Bubbly, the in-game social media app accessible through the Zoi's smartphone. They can also spread through word-of-mouth interactions between Zois.
  • Detection: Certain dialogues and interactions within the game may appear with a Rumor tag, enabling Zois to listen and potentially spread what they've heard.
  • Tracking: After a rumor is initiated via smartphone, the player receives text message updates from Bubbly regarding the rumor's progress, potentially indicating its reach or popularity (like views). Some rumors may gain attention while others get ignored.
  • Impact: Negative rumors can potentially reduce the target Zoi's need for recognition and negatively affect their relationships and interactions with others.

How to Spread Rumors

Spreading rumors is linked to the game's Karma system.

Prerequisites: Lowering Karma

To unlock the ability to spread rumors, a Zoi must have a low Karma score. All Zois start with Neutral Karma.

Karma can be lowered by consistently choosing negative or "bad" dialogue options (often marked with a red icon) when interacting with others, or performing actions considered negative, such as:

A Zoi's Karma level can be checked on their Zoi Card (default key O) or via the Karma Report.

Methods of Spreading Rumors

There are two primary ways to spread rumors once the Karma requirements are met:

Via Smartphone (Bubbly)

  1. Click on the active Zoi.
  2. Scroll down and select the Personal Action.
  3. Choose one of the following actions (availability depends on Karma level):
  4. The selected rumor is then circulated via Bubbly.

In Person

  1. Initiate a conversation with another Zoi.
  2. Navigate through the dialogue options: More -> News.
  3. Select the option Spread Rumor About [Zoi's Name].
  4. This method requires Bad or lower Karma.
    • This action may only be possible once per target Zoi and might not affect the spreader's Karma level directly, though this requires further confirmation within the game.

Consequences and Effects

  • Reputation and Relationships: Rumors can damage the target Zoi's reputation and negatively impact their relationships with other Zois.
  • Need for Recognition: A target Zoi's need for recognition may decrease due to negative rumors.
  • Karma Impact: Actively spreading rumors will further lower the acting Zoi's Karma score and can potentially lower the overall city Karma.
  • Dynamic Reactions: The game's AI allows target Zois and others who hear the rumor to react in various ways, including confrontation, changing opinions, spreading counter-rumors, or even seeking revenge against the source.
  • Strategic Use (Implied): There might be little "real value" beyond fun or achieving low Karma, others suggest rumors can be used strategically to influence social status, create opportunities (like removing rivals), or simply observe complex AI interactions.