Karma: Difference between revisions
Created page with "{{stub}} Good (Green, Hex: #009614) This appears to be the highest/most positive karma status Displays with a green rounded background Normal (Gray, Hex: #474747) This seems to be the neutral or default karma status Displays with a gray rounded background Warning (Orange, Hex: #FA8B1A) This represents a moderately negative karma status Displays with an orange/amber rounded background Danger (Red, Hex: #ED4030) This is the worst/most negative karma status Displa..." |
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{{see also|inZOI|Ghosts}} | |||
[[File:karma1.png|350px|right]] | |||
[[Karma]] is the law of cause and effect, where every [[action]] and [[choice]] a [[Zoi]] makes influences their present and future life. Each time a Zoi performs a [[Karma-related interaction]], they gain Karma points. After death, these points determine the state of their soul. | |||
If the score is too low, the Zoi becomes a [[ghost]] and must gain more [[experience]] and insight before beginning a new life. A [[city]] with too many ghosts will have difficulty bringing new life into the world or forming new [[families]]. As a [[Creator]], it's your role to manage the [[Karma]] of [[Zois]] in the city and maintain balance. | |||
You can check a Zoi's Karma status by clicking the [[Zoi Card]] icon. | |||
==Karma Report== | |||
[[File:karma report1.png|350px|right]] | |||
[[File:karma report2.png|350px|right]] | |||
The [[Karma Report]] is a vital interface that records and evaluates the lives of [[Zois]]. It plays a crucial role in helping the [[Creator]] analyze their actions and maintain balance in [[inZOI]]. As Zois go about their lives, they make various choices that influence their karma score. The report includes each Zoi's current karma points, the overall karma status of the [[city]], and even the percentage of [[ghosts]] present. | |||
Creators can also intervene in a Zoi's life through the report. Using the '''[[Intervene]]''' feature, they can [[encourage]] or [[scold]] a Zoi to influence their behavior. The report also contains a list of '''[[Souls]]''', which tracks Zois who have passed away and become [[ghosts]]. If too many ghosts accumulate, it may become difficult for new life to be born or for families to grow. Checking the report regularly is essential for keeping the city's balance intact. | |||
[[Category:Game Mechanics]] [[Category:Features]] | |||
Latest revision as of 04:56, 30 March 2025

Karma is the law of cause and effect, where every action and choice a Zoi makes influences their present and future life. Each time a Zoi performs a Karma-related interaction, they gain Karma points. After death, these points determine the state of their soul.
If the score is too low, the Zoi becomes a ghost and must gain more experience and insight before beginning a new life. A city with too many ghosts will have difficulty bringing new life into the world or forming new families. As a Creator, it's your role to manage the Karma of Zois in the city and maintain balance.
You can check a Zoi's Karma status by clicking the Zoi Card icon.
Karma Report


The Karma Report is a vital interface that records and evaluates the lives of Zois. It plays a crucial role in helping the Creator analyze their actions and maintain balance in inZOI. As Zois go about their lives, they make various choices that influence their karma score. The report includes each Zoi's current karma points, the overall karma status of the city, and even the percentage of ghosts present.
Creators can also intervene in a Zoi's life through the report. Using the Intervene feature, they can encourage or scold a Zoi to influence their behavior. The report also contains a list of Souls, which tracks Zois who have passed away and become ghosts. If too many ghosts accumulate, it may become difficult for new life to be born or for families to grow. Checking the report regularly is essential for keeping the city's balance intact.