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[[Needs]] represent the basic requirements for survival and well-being. These must be managed alongside a Zoi's broader [[goals]]. There are eight distinct Needs, each with specific methods to address them, ranging from [[eating]] and [[sleeping]] to [[socializing]] and more. Neglecting these needs can lead to [[negative consequences]], while keeping them satisfied ensures a thriving Zoi.
[[Needs]] represent the basic requirements for survival and well-being. These must be managed alongside a Zoi's broader [[goals]]. There are eight distinct Needs, each with specific methods to address them, ranging from [[eating]] and [[sleeping]] to [[socializing]] and more. Neglecting these needs can lead to [[negative consequences]], while keeping them satisfied ensures a thriving Zoi.
==List of Needs==
==List of Needs==
[[File:needs2.png|350px|right]]
The following table lists all eight Needs in [[inZOI]] and how to fulfill them:
The following table lists all eight Needs in [[inZOI]] and how to fulfill them:
{{#ask: [[Category:Needs]]
{{#ask: [[Category:Needs]]
  |?Icon#50px
  |?Icon#100px
  |?Priority#-
  |?Priority#-
  |?Improvement
  |?Improvement
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==Additional Information==
==Additional Information==
Fulfilling Needs is critical for a Zoi’s survival and ability to engage in other activities. For instance, a Zoi with low [[Hunger]] or [[Sleep]] may struggle to complete tasks, while unmet [[Social]] or [[Recognition]] needs could impact their happiness. Preferred activities for [[Fun]] and [[Vigor]] vary by Zoi, reflecting their individual personality and interests.
Fulfilling Needs is critical for a Zoi’s survival and ability to engage in other activities. For instance, a Zoi with low [[Hunger]] or [[Sleep]] may struggle to complete tasks, while unmet [[Social]] or [[Recognition]] needs could impact their happiness. Preferred activities for [[Fun]] and [[Energy]] vary by Zoi, reflecting their individual personality and interests.




[[Category:Game Mechanics]] [[Category:Character]]
[[Category:Game Mechanics]] [[Category:Character Development]]