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Ghosts: Difference between revisions

m Text replacement - "Early Access" to "Early Access"
m Text replacement - "Expert" to "Scholar"
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* '''Atmospheric Encounters:''' Expect more startling and unsettling appearances—although some moments could be lighthearted. Living Zois can also experience [[Lingering Fear]] if caught off-guard by a ghost.
* '''Atmospheric Encounters:''' Expect more startling and unsettling appearances—although some moments could be lighthearted. Living Zois can also experience [[Lingering Fear]] if caught off-guard by a ghost.
* '''Emotional Reunions:''' Not every encounter will be frightening; ghosts may reunite with loved ones for poignant or dramatic moments.
* '''Emotional Reunions:''' Not every encounter will be frightening; ghosts may reunite with loved ones for poignant or dramatic moments.
* '''Ghost Experts:''' New [[jobs]] like [[clairvoyant]]s could enable Zois to sense and communicate with ghosts more effectively.
* '''Ghost Scholars:''' New [[jobs]] like [[clairvoyant]]s could enable Zois to sense and communicate with ghosts more effectively.
* '''Traits Carry Over:''' Ghosts retain the personality traits they had in life. A gentle Zoi remains calm, while a bully becomes a mischievous or frightening spirit.
* '''Traits Carry Over:''' Ghosts retain the personality traits they had in life. A gentle Zoi remains calm, while a bully becomes a mischievous or frightening spirit.
* '''Special Ghost Tasks:''' Ghost-only objectives provide supernatural storylines for players seeking more fantasy elements.
* '''Special Ghost Tasks:''' Ghost-only objectives provide supernatural storylines for players seeking more fantasy elements.