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{{see also|inZOI|Household|Relationships|Zoi}} | |||
{{see also|inZOI}} | |||
In [[inZOI]], a [[Family]], also referred to as a [[Household]], is a group of [[Zois]] living together. Families are central to gameplay, involving managing [[relationships]], [[life stages]], and household composition. | |||
== | ==Household (Family) Size== | ||
A single [[family]] / [[household]] can contain up to 8 [[Zois]]. If a household is already at the maximum of 8 Zois, new [[pregnancies]] will automatically fail. To add a new Zoi (through birth or other means) to a full household, the developers noted that "someone in your family would have to [[die]]" first. | |||
== | ==Managing Families== | ||
Players have several tools to create and modify [[families]]/[[households]]. | |||
== | ===Creating a New Family=== | ||
[[File:add_a_new_family1.png|thumb|300px|right|Adding a new family via the Edit City screen.]] | |||
To start a completely new family: | |||
#Access the [[Edit City]] screen (via the [[Map]], press [M], or initial game setup). | |||
#Click on any empty [[house]] / [[lot]]. | |||
#A '''Select Family''' button will appear. Click it. | |||
#Choose to either: | |||
#*Move in a [[pre-made household]] from the [[family presets]]. | |||
#*Click '''Create New Family''' to design your own Zois in [[Create A Zoi]]. | |||
== | ===Editing Existing Families=== | ||
Family composition can be changed after creation using the [[Smartphone]]. | |||
====Adding Members==== | |||
To add a new Zoi to an existing family (up to the 8-Zoi limit): | |||
# Open the [[Smartphone]]. | |||
# Go to the [[City Map]] app or press '''[M]'''. | |||
# Select the household/family you wish to edit. | |||
# Choose the ''''Add Family Member' ''' option. | |||
# This will take you to the [[Create A Zoi]] screen to design the new Zoi. | |||
#*Note: You can make minor edits to existing Zois from this screen, but the options are far more limited than the initial character creation. | |||
== | ====Setting Relationships==== | ||
When | * When adding new members via the 'Add Family Member' process described above, you can click the [[Relationships]] button within that screen. | ||
* This allows you to define how the newly created Zoi relates to the existing members (e.g., [[roommate]], [[partner]], [[child]], [[parent]]). | |||
* Settable relationship types include: | |||
**[[Roommate]] | |||
**[[Partner]] / [[Husband]] / [[Wife]] | |||
**[[Father]] / [[Mother]] | |||
**[[Son]] / [[Daughter]] | |||
*'''Important:''' You '''cannot''' change the pre-existing relationships of Zois who were already in the family using this method. | |||
== | ====Moving Zois Between Families (Splitting/Merging)==== | ||
[[File:InZOI - Move Zois Between Families Button.png|thumb|300px|right|The 'Move Zois Between Families' option in the Manage Family tab.]] | |||
[[File:InZOI - Transfer Family Members.png|thumb|300px|right|Selecting Zois and assets to transfer between families.]] | |||
To move [[Zois]] between two existing [[households]], effectively splitting or merging them: | |||
#Open the [[Smartphone]]. | |||
#Go to the [[City Map]] app or press '''[M]'''. | |||
#Access the '''Manage Zois''' section. | |||
#Navigate to the '''Manage Family''' tab. | |||
#Select the ''''Move Zois Between Families' ''' option. | |||
#Choose up to two families to manage transfers between. | |||
#Select the specific Zois you wish to move from one family to the other. | |||
#You can manually decide how much of the household assets ([[Meow]]) are transferred with the moving Zois. | |||
#*Note: Leaving a newly formed or split-off family with no assets may prevent them from buying a [[house]] if they don't already own one. | |||
#*Tip: You can use the '''Create a Temporary Family''' option within this tool to act as a temporary holding place for Zois during complex reorganizations involving multiple households. | |||
*Changing family members this way does not affect their surnames. | |||
*This is the primary method for having unmarried Zois live together as roommates, as the social interaction to [[Ask to Move In]] typically only appears for married or engaged Zois. | |||
====Removing Members==== | |||
*There is no direct 'delete' button for Zois outside of [[Death|in-game death]]. | |||
*To remove a Zoi from a specific active household, use the ''''Move Zois Between Families' ''' tool (described above) to move them into a different household (either another existing one or a temporary/unused one you create for this purpose). | |||
==Family Life Stages & Interactions== | |||
===Marriage and Divorce=== | |||
*Zois can enter into '''[[Marriage]]'''. | |||
*The option for '''[[Divorce]]''' also exists. | |||
[[Category: | ===Pregnancy and Birth=== | ||
[[File:birth_and_parenting1.png|thumb|350px|right|Caring for a newborn baby is an important part of family life.]] | |||
[[Pregnancy]] last for 3 days. | |||
Pregnant Zois experience various interactions and states: | |||
*Announcing the pregnancy. | |||
*Holding [[Parties|pregnancy parties]]. | |||
*Experiencing food [[Cravings]]. | |||
After 3 days, the [[baby]] ([[newborn]]) is born. | |||
[[Babies]] and [[toddler]]s have limited gameplay interactions initially in [[Early Access]] but require care ([[feeding]], [[changing]], [[affection]]) from family members to grow up healthy. | |||
*More baby-related interactions are planned for future updates. | |||
*Developers noted technical challenges related to infants' unique body structures requiring special animations. | |||
===Genetics=== | |||
{{see also|Genetics}} | |||
[[File:genetics1.png|thumb|350px|right|Babies inherit traits and appearances from their parents.]] | |||
When a [[baby]] is born, they inherit characteristics from their [[parents]]. This includes physical [[looks]] (like [[hair]]/[[eye color]], [[facial features]]) and potentially [[Traits]] and [[Skills]]. | |||
===Family Interactions=== | |||
[[Family]] or group interactions in [[Early Access]] are somewhat basic. Examples include a [[Child]] asking a [[Parent]] to [[Cooking|cook]] [[Food|food]] or do [[Laundry]]. Developers hope to expand cooperative or group/family gameplay features in future updates. | |||
[[Category:Relationships and Social]] [[Category:Household Management]] |
Latest revision as of 07:54, 3 April 2025
- See also: inZOI, Household and Relationships
In inZOI, a Family, also referred to as a Household, is a group of Zois living together. Families are central to gameplay, involving managing relationships, life stages, and household composition.
Household (Family) Size
A single family / household can contain up to 8 Zois. If a household is already at the maximum of 8 Zois, new pregnancies will automatically fail. To add a new Zoi (through birth or other means) to a full household, the developers noted that "someone in your family would have to die" first.
Managing Families
Players have several tools to create and modify families/households.
Creating a New Family

To start a completely new family:
- Access the Edit City screen (via the Map, press [M], or initial game setup).
- Click on any empty house / lot.
- A Select Family button will appear. Click it.
- Choose to either:
- Move in a pre-made household from the family presets.
- Click Create New Family to design your own Zois in Create A Zoi.
Editing Existing Families
Family composition can be changed after creation using the Smartphone.
Adding Members
To add a new Zoi to an existing family (up to the 8-Zoi limit):
- Open the Smartphone.
- Go to the City Map app or press [M].
- Select the household/family you wish to edit.
- Choose the 'Add Family Member' option.
- This will take you to the Create A Zoi screen to design the new Zoi.
- Note: You can make minor edits to existing Zois from this screen, but the options are far more limited than the initial character creation.
Setting Relationships
- When adding new members via the 'Add Family Member' process described above, you can click the Relationships button within that screen.
- This allows you to define how the newly created Zoi relates to the existing members (e.g., roommate, partner, child, parent).
- Settable relationship types include:
- Important: You cannot change the pre-existing relationships of Zois who were already in the family using this method.
Moving Zois Between Families (Splitting/Merging)
To move Zois between two existing households, effectively splitting or merging them:
- Open the Smartphone.
- Go to the City Map app or press [M].
- Access the Manage Zois section.
- Navigate to the Manage Family tab.
- Select the 'Move Zois Between Families' option.
- Choose up to two families to manage transfers between.
- Select the specific Zois you wish to move from one family to the other.
- You can manually decide how much of the household assets (Meow) are transferred with the moving Zois.
- Note: Leaving a newly formed or split-off family with no assets may prevent them from buying a house if they don't already own one.
- Tip: You can use the Create a Temporary Family option within this tool to act as a temporary holding place for Zois during complex reorganizations involving multiple households.
- Changing family members this way does not affect their surnames.
- This is the primary method for having unmarried Zois live together as roommates, as the social interaction to Ask to Move In typically only appears for married or engaged Zois.
Removing Members
- There is no direct 'delete' button for Zois outside of in-game death.
- To remove a Zoi from a specific active household, use the 'Move Zois Between Families' tool (described above) to move them into a different household (either another existing one or a temporary/unused one you create for this purpose).
Family Life Stages & Interactions
Marriage and Divorce
Pregnancy and Birth

Pregnancy last for 3 days. Pregnant Zois experience various interactions and states:
- Announcing the pregnancy.
- Holding pregnancy parties.
- Experiencing food Cravings.
After 3 days, the baby (newborn) is born. Babies and toddlers have limited gameplay interactions initially in Early Access but require care (feeding, changing, affection) from family members to grow up healthy.
- More baby-related interactions are planned for future updates.
- Developers noted technical challenges related to infants' unique body structures requiring special animations.
Genetics
- See also: Genetics

When a baby is born, they inherit characteristics from their parents. This includes physical looks (like hair/eye color, facial features) and potentially Traits and Skills.
Family Interactions
Family or group interactions in Early Access are somewhat basic. Examples include a Child asking a Parent to cook food or do Laundry. Developers hope to expand cooperative or group/family gameplay features in future updates.