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| Below are the nine confirmed types of death in inZOI, each with its unique cause and description: | | Below are the nine confirmed types of death in inZOI, each with its unique cause and description: |
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| ===Death from Starvation===
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| * '''Cause''': Prolonged failure to consume sufficient [[food]].
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| * '''Description''': When a Zoi's [[hunger]] need is neglected for an extended period, their [[health]] deteriorates, ultimately leading to death. Players must ensure regular [[meals]] or access to food sources to avoid this preventable fate.
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| ===Death from Old Age===
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| * '''Cause''': Natural conclusion of a Zoi's [[lifespan]] due to [[aging]].
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| * '''Description''': Zois age over time, and upon reaching the end of their natural lifespan, they pass away peacefully. This inevitable outcome can only be delayed or altered through specific gameplay mechanics or [[mods]].
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| ===Death from Pollution=== | | |order=ascending |
| * '''Cause''': Extended exposure to high levels of environmental [[pollution]].
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| * '''Description''': Residing in or near heavily polluted areas gradually degrades a Zoi's health. Without relocation or efforts to reduce pollution, this exposure can prove fatal, emphasizing the game's environmental awareness.
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| ===Death from Disease===
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| * '''Cause''': Contracting and failing to treat a [[disease]].
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| * '''Description''': Zois can become ill due to in-game factors such as poor hygiene or environmental conditions. If left untreated without [[medical intervention]], the disease may progress to a lethal stage. Monitoring health and seeking care are key to survival.
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| ===Death from Car Accident===
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| * '''Cause''': Involvement in a vehicular incident, such as a hit-and-run or [[car crash]].
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| * '''Description''': Traffic-related accidents pose a sudden and significant risk. Zois may die instantly from the impact or succumb to severe injuries, highlighting the need for caution around [[roads]] and [[vehicles]].
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| ===Death from Lack of Sleep===
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| * '''Cause''': Prolonged deprivation of adequate [[rest]].
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| * '''Description''': Extended periods without sufficient [[sleep]] exhaust a Zoi, causing rapid health decline. If this need remains unmet, the Zoi collapses and dies from exhaustion, underscoring the importance of rest schedules.
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| ===Death from Lack of Recognition and Loneliness===
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| * '''Cause''': Severe [[loneliness]] or absence of [[social recognition]].
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| * '''Description''': Emotional well-being is vital in inZOI. A Zoi isolated from [[social interaction]] or lacking acknowledgment may succumb to despair, resulting in a poignant death tied to their mental state—a feature unique to the game’s focus on psychology.
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| ===Death from Slipping===
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| * '''Cause''': Falling due to a slip, often in hazardous conditions like a wet [[bathroom]].
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| * '''Description''': Zois can die from injuries sustained in a fall, particularly on slippery surfaces such as water-covered floors. This death type adds an element of environmental hazard awareness to everyday activities.
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| ===Death from Electric Shock===
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| * '''Cause''': Electrocution while repairing faulty [[electronics]].
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| * '''Description''': Attempting to fix broken devices without proper care or skill can result in a fatal electric shock. This death type introduces risk to routine maintenance tasks, requiring players to proceed with caution.
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| ==Murder== | | ==Murder== |